3danimecreator has run 19 Facebook and Instagram ads tracked since Jul 19, 2025, with 0 active right now, mostly targeting France, Spain, Italy. Their latest ad launched on Jun 24, 2026.

3danimecreator

3danimecreator

🎧 Electronics and gadgetsProfile
Meta Ad Library
Ads in library
19
Active now
0
Video ads
9
among ads with previews
First ad seen
Jul 19, 2025
476 days of history
Page likes
0
Countries
3

Ad launches by month

New ads started in each of the last 12 months

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Top countries

Where these ads were targeted

🇫🇷 France1
🇪🇸 Spain1
🇮🇹 Italy1

Creative formats

Video9

Calls to action

Visit Instagram profile9

Landing domains

instagram.com9

Latest 3danimecreator ads

19 ads tracked since Jul 19, 2025

3danimecreator
3danimecreator
Inactive136 days
instagram.com
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I've been working on a new Blender addon designed to make driver creation much faster and more intuitive. Simply choose a source, select a channel, define the minimum and maximum values, and create the driver in seconds. The addon supports bone-driven setups, corrective bones, shape keys, corrective morphs, and more. Drivers can also be assigned custom names, making them easier to manage in complex rigs. This is still a work in progress, but it's already proving to be a huge time saver in my daily workflow. Coming soon! #Blender #b3d #Blender3D #BlenderAddon #Rigging #CharacterRigging #Animation #TechnicalArtist #CGI #3DArt #Anime #3DAnimation #GameDev #Driver #Drivers #ShapeKeys #Rig #Workflow #Productivity #OctaneRender #OTOY

3danimecreator
3danimecreator
Inactive7 days
instagram.com
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Mixing Texture Displacements in OctaneRender for Blender What if you could blend multiple displacement maps with full control — without breaking scale, detail or shading? In this setup I’m mixing different texture sources inside a custom node group, driving height and amount independently, and keeping everything physically consistent. The result: ✔ sharper micro details ✔ controlled height blending ✔ zero artifacts ✔ full artistic control Octane’s displacement system is incredibly powerful when you stop thinking in terms of “one map per material”. Texture Displacement + procedural noise + smart mixing = next level surface control. More advanced Octane setups coming soon. — If you’d like a breakdown of the node group, let me know 👇 #OctaneRender #OTOY #Blender3D #BlenderArtist #3DRendering #CGI #Displacement #3dartist #digitalartists

3danimecreator
3danimecreator
Inactive13 days
instagram.com
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A fully procedural moon crater. No sculpting. No heightmaps. Everything you see is generated through displacement and procedural nodes in OctaneRender for Blender. #blender #octanerender #3drendering #3dart #3dartist #b3d #lunar #space #spaceart #themoon #scifi #nasa #artemis #fyp #trending

3danimecreator
3danimecreator
Inactive10 days
instagram.com
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3D vs AI. Top image: terrain generated with Vectron in OctaneRender for Blender. Bottom image: reinterpretations created with Krita AI Diffusion. Let me be clear. I’m generally against generative AI when it replaces the artist. Typing a prompt and getting a finished image is not my idea of creativity. But this is a different scenario. The geometry, composition, camera, lighting and framing are entirely mine. The AI isn’t inventing the scene — it’s interpreting a render I created in 3D. In this workflow the AI becomes something different: a tool that can suggest visual improvements that can then be brought back into the 3D scene. By analyzing what the AI does with the image, it’s possible to understand how to improve the original work directly in 3D. In that sense, the AI is not replacing the artist — it’s helping the artist improve. My goal is to push both directions until 3D and AI converge and become visually indistinguishable. And then ask a deliberately uncomfortable question: Does the process still matter? I believe it does. Because the process is where intention, growth and authorship truly live. #OctaneRender #Blender3D #Blender #Vectron #Krita #stablediffusion #3DArt #Octane #CGI #OTOY #aiartcommunity #AIArt

3danimecreator
3danimecreator
Inactive10 days
instagram.com
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🎥 Toon Shading Exploration in OctaneRender for Blender 🎥 Hey everyone! 👋 I've been diving deep into the world of toon shading using OctaneRender in Blender, and I'm super excited to share the results with you. Check out these two videos I've created! 🔥 1️⃣ First Video: A detailed character study showcasing the nuanced shadows and highlights of toon shading. 2️⃣ Second Video: A dynamic hallway scene demonstrating the potential of toon shading in creating immersive environments. 🕵️‍♂️ Challenge for You 🕵️‍♀️ Can you figure out the connection between these two videos? Comment below with your guesses! 👇 👉 Follow me for more updates on my journey with Blender and OctaneRender, and stay tuned for more creative content! #ToonShading #Blender3D #OctaneRender #3DAnimation #ArtChallenge #3DArt #Animation #DigitalArt #CGI #anime #Render #3DModeling #Artistic #VFX #Creative #ArtDaily #ArtCommunity #InstaGood

3danimecreator
3danimecreator
Inactive10 days
instagram.com
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Hey everyone! Check out these videos showcasing the shader I created in #octane for #blender to render edges on an organic model. I love the way the light travels on the surface and how clean the edges look. Plus, it's super fast to render! No need for any normal editing, by the way! What do you think? Let me know in the comments! #3DModeling #Blender3D #OctaneRender #3DAnimation #CGI #anime #toonshader #characterdesign #art #3d #anatomy

3danimecreator
3danimecreator
Inactive16 days
instagram.com
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Pushing it further. More complex scene. More elements. Still fully real-time. Toon shading and compositing remain completely interactive. Neural rendering is changing everything, #3d #animeproduction workflow too! Powered by #OctaneRender. #3DArt #animeartist #AnimeStyle #Rendering #Blender #Bender3d #3DAnimation #Evangelion #OTOY

3danimecreator
3danimecreator
Inactive10 days
instagram.com
Visit Instagram profile

REAL-TIME PATH TRACING. OctaneRender® 2027.1 Alpha 1 introduces the new Real-Time Neural Viewport, enabling near noise-free interactive rendering while preserving Octane’s spectral path tracing. The scene in this video runs fully in real time on an RTX 4090. Neural Viewport ON vs OFF. Same scene. Same lighting. Same camera. Coming soon to OctaneRender for Blender. #Blender3D #Blender #3DArtist #DigitalArt #CGI #OctaneRender #Octane #RTX4090 #OTOY

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3danimecreator ads: frequently asked questions

How many Facebook ads does 3danimecreator run?+

We have tracked 19 ads from 3danimecreator, and 0 are active right now.

Where does 3danimecreator advertise?+

Their ads mostly target France, Spain, Italy, across instagram.

Is 3danimecreator still advertising?+

Not at the moment. Their most recent ad started on Jun 24, 2026.

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